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(218 MB) GTA Vice City Download For Free

quarta-feira, 23 de setembro de 2020

(218 MB) GTA Vice City Download For Free




Screenshot



System Requirements of GTA Vice City Free Download

  • Tested on Windows 7 64-Bit
  • Operating System: Windows Vista/7/8/8.1/10
  • CPU: 800 MHz Intel Pentium III or 800 MHz AMD Athlon or 1.2GHz Intel Celeron or 1.2 GHz AMD Duron processor
  • RAM: 512MB
  • Setup Size:218 MB
  • Hard Disk Space:450 MB












Oceanhorn 2: Development Update

terça-feira, 22 de setembro de 2020

All the roads lead to Capital

It has been too long since we gave you guys an update on the development of Oceanhorn 2: Knights of the Lost Realm. Well, all five of us have been focusing on the game, and when you're really concentrated on your work, the time flies!

Grand Core: The city sized machine in the heart of Capital.

It feels like it was only yesterday when we released our first gameplay video of Oceanhorn 2 and even let people play the game at Nordic Game, but the truth is it has been months! The reception of the gameplay video was awesome. We could not get enough of all the impressions from youtube and forums. The excitement of our audience really inspired us to work harder.  After we came back to our studio, we were determined to move to the next step with the production!


Capital's seedier backside

So, what have we been up to? We have been building an adventure! More gameplay, more story, more levels, more worlds. A city. Capital is one of the central locations of Oceanhorn 2's story and it offers tons of open-ended exploration for curious adventurers. In the heart of the city is the gigantic machine Grand Core.


Meeting with friends at Master Mayfair's penthouse study

We hope to bring you more updates in the future, along with some video teasers to give you a real good look at the game! Productions like this require a lot of time and effort, but the outcome will be a cool video game so it is all worth the trouble! When you are making your dream project, you don't count the hours.

Enjoy these iPhone screenshots folks!




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GameFly Experience (Monday Musings 77)

sábado, 12 de setembro de 2020

Addendum:
I returned Sekiro and by the next day, GameFly already shipped out a new game! I'm very happy thus far with my GameFly experience.

I decided to take advantage of GameFly's free month trial, and place Sekiro at the top of the list. Given that Sekiro was recently released, and GameFly noting that there's "low availability", I was surprised to see the game shipped out the day after I signed up for the trial! I signed up Monday, shipped Tuesday, and received Friday.

Given the popularity of Sekiro, I thought I had to wait a couple of weeks, at least, to receive the game, so I was pleasantly surprised to see "shipped" when I checked the status the next day. However, I'm not sure how quickly you can receive a game that has just been released that day. Would I have received Sekiro four days after its release date?

Looking through the list of GameFly games, I was impressed that they not only have the triple A titles, but also some niche ones including the Atelier series, that appear to come out yearly. I enjoyed Atelier Sophie, but not to the point where I want to buy future Atelier series at the $60 price point. 

You can keep the game for as long as you want, and once you finish the game, upon receipt, they mail you the next game.

Games in my queue are newly released Days Gone, Dragon Quest XI (as I was considering buying the game), soon to be released A Plague Tale: Innocence, and Red Dead Redemption 2. I'm curious to see for myself if I'd enjoy RDR2, and GameFly gives me the opportunity to do so free, as opposed to having buy the game and not enjoying it. 

As difficult as Sekiro is, even if it takes me 2 months to complete, the rental is nevertheless cheaper than buying the game full price. However, it does appear to be a game I'd like to buy on sale, once the Bundled edition comes out (From software always releases DLCs), so I can return Sekiro and hopefully get Days Gone (also "low availability").

Indeed, a strat that you can use, is to write down a list of all the game titles you're considering purchasing, sample these games, spending a few hours to see if this game is up your alley, and then return quickly to receive the next game. If a game appears to be a must own, then you can buy it without buyer's remorse. 

If you're a slow gamer like me and you like to take months on a game, then GameFly may not be a good option, since it costs $15.95/month for one game out at a time, or $22.95/month for two games out at a time.

So far, I've had positive experience with GameFly, albeit it's only been 1 week's experience. If you have a GameFly membership, please feel free to describe your experiences with them.

The How Of Happiness Review

Podcast Episode 29 - Realistic AD&D Initiative, Update On Campaigns And Playtests


There have been many attempts to house-rule and update AD&D Initiative/Surprise rules to make it more "realistic." I visit one of those alternative systems from an email I received, as well as talk about what happened with my player that I thought was leaving my campaign! Plus... I'm nervous about a new type of game!

Anchor Episode link: https://anchor.fm/thedungeonmastershandbook/episodes/Episode-29---Realistic-ADD-Initiative--Update-on-Cam-eb2k7s

Links and Resources mentioned in this episode:

Goblin's Henchman Houserules from AD&D Inspiration
https://goblinshenchman.wordpress.com/2020/01/08/add-surprise-rules-repurposing-them-as-a-combat-system/

https://goblinshenchman.wordpress.com/2020/02/09/s-m-a-r-t-rpg-a-draft-rules-light-d6-rpg-system/

Gronardia vists Dragon #71 on Initiative - "Who Gets the First Swing"
http://grognardia.blogspot.com/2011/11/articles-of-dragon-who-gets-first-swing.html

Adventure Logs from Etinerra Campaign Game
https://adventurelogs.etinerra.com/2020/02/19/wiktons-thoughts-under-tuluk-autumn-59ad/

https://adventurelogs.etinerra.com/2020/02/19/letters-from-grell-under-tuluk-autumn-59ad/

https://adventurelogs.etinerra.com/2020/02/20/note-from-beth-under-tuluk-winter-59ad/

What do you think?! 

Leave me a voice message and let me know what you think or ask questions if you have them! (312) 625-8281‬ (US/Canada) You can also leave a message on Anchor: anchor.fm/thedungeonmastershandbook/message 

Find episode posts and other D&D content on my blog: chgowiz-games.blogspot.com 

Credits

Intro music: Dragonaut by Bradley The Buyer (bit.ly/2ASpAlF)
Outro music: Dream by Wild Shores (bit.ly/2jbJehK)
Stinger music by TJ Drennon - Check out his Patreon page at https://www.patreon.com/TJD/
Stinger music by Nightingale - https://www.looperman.com/users/profile/207475
All music used with permission.

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Oceanhorn On Nintendo Switch - OUT NOW!

sexta-feira, 4 de setembro de 2020


Today, Oceanhorn is being released on Nintendo Switch!



Nintendo Switch is an amazing video game console and when I first got my hands on it, I immediately fell in love with it. The ability to go from portable mode to TV works flawlessly, and it all comes down to the genius design of the console. Nintendo has nailed the screen size of the device, to diminish the disparity between the modes – making sure the same game works perfectly on both modes. We investigated a lot of this when we ported a portable game (iPhone, iPad) to the big screen for PC and consoles and it is not as simple as it sounds. People have different expectations when it comes to big screen titles.

Oceanhorn on Switch is probably the most definite version of the game. The game is based on the remastered PC version of Oceanhorn and you can play it in both portable and TV mode. The game runs beautifully 60 fps / 1080p in docked mode and equally impressively 60 fps / 720p in portable mode. The game includes an amazing soundtrack from the industry legends Nobuo Uematsu and Kenji Ito, and our own brilliant composer Kalle Ylitalo. Voice talents range from Ray Chase (Final Fantasy XV, Noctis) and Kevan Brighting (Stanley Parable, Narrator) to Fryda Wolf (Mass Effect Andromeda, Sara Ryder). We could not be more excited to give Nintendo fans a chance to enter the world of Oceanhorn.

Oceanhorn on Switch is probably the most definite version of the game.

From the personal perspective of a small indie developer, this moment feels historical. Like many others, I grew up with Nintendo consoles and games, and this Kyoto-based company will always have a special place in my heart. Nintendo has played a crucial part in the history of video games ever since the dawn of home consoles, and they keep setting the standard for video game entertainment from one decade to another.

From this love and admiration, comes my driving force to cherish the experiences I had in my childhood. I got into making video games, because of the ever-inspiring experiences such as Final Fantasy, Chrono Trigger, Secret of Mana, and Zelda.

Oceanhorn is a game for the Nintendo fans, because it was made by a bunch of them. We are well aware that it is a smaller title and a different title from many of the console experiences that inspired it – but I truly believe that we were able to capture some of the essence of the classics in this game, as well as establish Oceanhorn as a franchise of its own.

Have a great adventure, Switch owners!

Heikki Repo
The creator of Oceanhorn